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    Default Real Time Strategy Discussion

    Whether it's Command and Conquer, Dragonshard, Kohan, Starcraft, Total Annihilation, or some other RTS, talk about it here.

    Cavedog hasn't been around for a while, here are download links for Kingdoms if anyone is interested:
    Kingdoms Heaven
    Kingdoms Zone
    Last edited by Slacker Magician; 9th-October-2011 at 02:19.

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    Whether it's Command and Conquer, Kohan, Starcraft, Total Annihilation, or some other RTS, talk about it here.
    Yes. Yes.

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    Quote Originally Posted by Nemesis View Post
    Yes. Yes.
    It's been years since I've played TA, does it have a typical resource system?

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    It's been years since I've played TA, does it have a typical resource system?
    No, it operates on a mass/energy system.
    Mass constantly recharges to a limit depending on storage, and enrgy is used for building units and buildings.

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    Quote Originally Posted by Nemesis View Post
    No, it operates on a mass/energy system.
    Mass constantly recharges to a limit depending on storage, and enrgy is used for building units and buildings.
    Kingdoms uses a similar system. You have mana, which has a max and a recharge rate. The charge rate and size of the pool increase with the number of lodestones.

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    Kingdoms uses a similar system. You have mana, which has a max and a recharge rate. The charge rate and size of the pool increase with the number of lodestones.
    Not surprised, as it is a sequel to TA, but in a medieval setting, so it makes sense that they would have the same system.

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    got starcraft, C&C generals with zero hour expansion but never heard of kohan or total Annihilation, i may have heard of dragonshard but i'm not really sure, starcraft and C&C are both quite good rts games though

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    Quote Originally Posted by treos View Post
    got starcraft, C&C generals with zero hour expansion but never heard of kohan or total Annihilation, i may have heard of dragonshard but i'm not really sure, starcraft and C&C are both quite good rts games though
    Saying 'Starcraft is quite good RTS' is like saying 'Sun is quite hot' or 'God is quite powerfull'...

    ___
    If you like games with 'classic' resource system (like Starcraft or Warcraft) I'd recommend Armies of Exigo. Only way to play it online is Hamachi but singleplayer is fun too. 3 races: Alliance - Humans, Dwarfs, Elves and other 'good' races; Fallen - Insects, some Dark Wizards and weird creatures; Beasts - Ogres, Lizardmen, Wywerns, Trolls, etc. Great game but serwers are shutdown for good (thanks EA...).

    ___
    Company of Heroes is very good too but single player is kinda boring.
    Last edited by ponury_indor; 6th-October-2011 at 13:04.

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    Quote Originally Posted by ponury_indor View Post
    Saying 'Starcraft is quite good RTS' is like saying 'Sun is quite hot' or 'God is quite powerfull'...
    Whoa, whoa, the Sun is... hot!?

    On topic: I recall an RTS that I played a bit when I was younger, I think it was called Dark Planet, that shit was DIFFICULT.

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    Thumbs up Sins of a Solar Empire?

    One fairly new-ish RTS that I rather enjoyed (and hasn't been mentioned yet) is "Sins of a Solar Empire". It has excellent replayability, fun multiplayer elements, and maps ranging from ginormous to small and brutal. It's a space-based game. You manage planets by building infrastructure, doing research, and building orbital buildings. There are 3 different resources: credits, metal, and crystal. Credits are produced by population and trade, metal and crystal are mined. There is an in-game economy, you can sell metal & crystal for credits, and buy them (for a markup of course). Different materials are required for different ships and techs. The biggest quarrel I have with the game is the severely limiting "fleet" and "logistics" research. Those techs limit how many fleets and ships you can have max. There is also a "culture" effect in the game, affected by trade and culture buildings which can allow less-violent tactics to be used. It has all the elements of large-scale turn-based games in an action-packed RTS format. To increase the action, pirates often go on raids... either randomly, or against a bountied target(s).

    Overall, I have to agree with the "game informer" score of 9/10. It's good-looking, and not extremely resource-heavy. It's fairly intuitive to play (as all good RTS's are) but has depth in strategy and tactics to explore. The difficulty settings can keep you busy for many hundred hours.

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    Quote Originally Posted by Shardnax View Post
    I've heard there are some good Star Trek RTS, never played any though.
    Star Trek Armada 1 & 2 are awesome. I've also heard good things about Star Trek: Starfleet Command series,but i haven't played those.

    Quote Originally Posted by TheRealSpiders View Post

    On topic: I recall an RTS that I played a bit when I was younger, I think it was called Dark Planet, that shit was DIFFICULT.
    Dark Planet:Battle for Natrolis ? Pfft.

    Play a RTS from the Myth series - no resource management and production of
    units,you fight with only what you get in the beginning of the mission.THAT is difficult.
    The Answer to the Ultimate Question of Life, the Universe, and Everything is...
    Spoiler warning:
    Spoiler warning:
    Well,what did you expect ?

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    Quote Originally Posted by Baumshlager View Post
    Star Trek Armada 1 & 2 are awesome. I've also heard good things about Star Trek: Starfleet Command series,but i haven't played those.



    Dark Planet:Battle for Natrolis ? Pfft.

    Play a RTS from the Myth series - no resource management and production of
    units,you fight with only what you get in the beginning of the mission.THAT is difficult.

    Gonna have to try that Star Trek Armada one. Is that the one where you could bring your designs in from starship creator? I know there was one game where you could, can't remember which one though.

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    Company of heroes & it's expansion opposing front are both fantastic, although Wehrmact are probably the best army to play as almost making the game a little unbalanced, because of how good the Wehrmact are.

    Starcraft, Starcraft BW & Starcraft 2 are all great games, I was just never any good in BW because I never played properly.

    Quote Originally Posted by Baumshlager View Post
    Star Trek Armada 1 & 2 are awesome. I've also heard good things about Star Trek: Starfleet Command series,but i haven't played those.
    I've played star trek armada 2, despite not being a big star trek fan I loved that game, also a low spec game.

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    Quote Originally Posted by ponury_indor View Post
    Saying 'Starcraft is quite good RTS' is like saying 'Sun is quite hot' or 'God is quite powerfull'...
    Huh. I always thought it a little fiddly and micro-intensive if you ever want to actually be good at it. It's decent, but it's hardly wonderful.

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    Emperor: Battle for Dune was one of the last RTS's I played, it was also one of my favorites.

    That being said, it's been YEARS since I've played an RTS, what should I be playing, lay it on me.

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