Apparently, Paragon/Renegade options are checked as a percent of how many points you could have gotten by that point in ME2. It's actually easier to do difficult Paragon/Renegade checks like the post-loyalty mission fights between Tali/Legion and Miranda/Jack, or resisting Morinth's powers, if you set them off early in the game, before you get the chance to miss too many points. Completely counter-intuitive, but logical if you think about from the "how do we keep the player from hitting impossible persuade checks if they go out of order/don't hunt down side quests" design view. It also, unfortunately, makes splitting between Renegade and Paragon a bad idea, because there are a lot of events that give you one or the other, but will count towards the maximum of both since you had the option between the two.
Testing this new shit out.
I haven't been here in like six months. Last time I was here they lost like a year of posts or something and everything was haywire. Now it looks like a bunch is different. #swag
I like stuff and things of that nature among others.
I enjoy doing things in places where stuff generally occurs.
When I want your opinion, I will diffuse it from you through osmosis!
I'm a non conformist, so i only go places where things don't happen, because doing things where stuff happens is just submitting to The Man's political war machine brother!
Yes, we are now friends. Let us converse on the nature of stuff and things of that nature among others.
I too enjoy that, although I also sometimes enjoy doing things in places where stuff generally doesn't occur. It's a nice change of pace, but it can be a little disorienting.