Indie game idea
A friend of mine and I are planning on making an indie game somewhere around a year from now. We tossed around some ideas the other night, and narrowed it down to this. I wanted to get some opinions...
Basically, you play the role of someone who has the ability to go back in time short distances (amount of time not decided, estimated at 30 seconds). We think we are going to make it a government suit, but we pretty much focused on the gameplay.
The thing that makes going back in time special, is kind of complicated to explain actually, so I'll give an example.
You start a level, and there is a horde of enemies coming after you. You go next to a wall and start blasting into the horde with an smg. Just before the horde reaches you, you go back in time. Since it's so early in the level, you would just go back to the beginning. Then, there is the copy of you that just ran to the wall and shot into the horde, and he performs the exact same actions you did, regardless of what the enemies do. You can run behind him, and do something like build an attacking tower behind him, then, if you were to go back in time again, there would be the copy shooting the machine gun, the copy building the tower, and you doing whatever you wanted to next.
We don't know how we are going to limit the time travel. We are thinking of either having a cooldown time. Or, a set number of uses per level.
We want to make what you can do as open as possible (shoot guns, man turrets, build towers, build walls, etc.). More actions would be nice, though I'm not sure where to go with it.
For the camera angle, I am thinking of a 3D overhead view. Think X-men Legends, or Marvel Ultimate Alliance, but a bit more zoomed out. You will also have a radar with the more difficult enemies appearing in a darker shade (sort of like warcraft III, but more than 3 shades).
Any comments? Ideas? Anything at all? Feedback is appreciated, and I hope the idea was clear enough.
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