http://www.ngemu.com/index.php?action=post&id=1976
Well it looks like within in a few years(im guessing) we will all be playing ps2 on are computers! BUt for now here is some shit to look at
http://www.ngemu.com/index.php?action=post&id=1976
Well it looks like within in a few years(im guessing) we will all be playing ps2 on are computers! BUt for now here is some shit to look at
Wow. That's just... wow. I'm looking forward to it, since I didn't get a PS2 and it's pointless getting one now.
Yep, I saw that not so long ago. Nearly perfect graphics but 3fps.
Originally Posted by Winged 2.0
Looks a little faster then 3fps this looks almost full speed. well the video i downloaded anywayz
The video is sped up
yeah thanks for ruining it for me...bastardOriginally Posted by Borman
I expect my thread to last a few more years, dont go ruining too much of it
The Xbox would be really easy to run on standard PC hardware, if it wasn't for the fact that the games rely on exact timings and all code runs in Ring 0. The code requries DirectX so it needs Windows Platform, but no Windows Platform except for the Win2k kernal hack that runs the Xbox will ever ALLOW code to run at Ring 0. So it's down to pure software emulation, which not even the Xbox 360 can do on a global scale, each game basically has to be tweaked and setup for the emulation enviroment manually. Ick
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Even a four - SLI machine wouldn't do much good as most next gen emulation is CPU limited not GPU Though inherently the four SLI machine would of course have a pretty fast CPU to go with it.Originally Posted by Sakura
The xbox still has custom parts that give it some trouble in emulation, the p3 is a bit modified, as is the graphics and all that. The problem thats stopping even the 360 from emulating it all that well is because programmers dont always program "by the books" and come up with various custom ways to get the most from the hardware, resulting in a harder time trying to emulate it