Been playing this game for a while, now on Disc 2 - and had no problems until now.
Using Epsxe 1.52 (tried 1.60 too just to check), Petes OpenGL 1.7, and Eternal SPU set to SPU Async/Smooth and FF fix turned on.
Today I decided to start playing it again and loaded in a save state - upon loading in a state or a memcard save, the sound fails to start (no error messages are shown in the console window that is open behind Epsxe).
The only sound plugin that actually plays sound now is PE.Op.S Dsound audio driver 1.9.
Sound works fine with all plugins until I load in a save. The top 3 options in the sound config are all checked. Running the FF9 Pal .iso patched with the correct .ppf file.
Any suggestions as to what could be wrong here?
Computer specs: P4 2ghz, SB live, Radeon 8500, WinXp - no hardware or driver changes since this last worked, checked for spyware/viruses too.