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Thread: Looking for a "Game Trainer" from the Action Replay Pro but for emulation/openemu

  1. #1
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    Default Looking for a "Game Trainer" from the Action Replay Pro but for emulation/openemu

    Hay all

    Ive been wanting to try out the Game Trainer from the Action Replay Pro which lets you find your own codes since i was a kid and wondering if it carried over to any emulators?
    From what ive seen openemu (etc) only seem to alow you to put the codes in with no way to work them out yaself and its that actual hacking/cracking/working out the codes that im really intersted in

    Anyone know a way i can do this via emulators?

    Cheers

    http://segaretro.org/File:ProActionR...sis_Flyer2.jpg

  2. #2
    Zorlon's Avatar
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    Kega Fusion has a code search engine

    There are other emulators also that have this feature

    VBA I believe does and I think ZSNES did also though it has been a very long time since I done any of that kinda playing round well with emulators anyway, I still tinker just more on actual consoles than emulated ones

    Or you could use an external search engine with any emulator as long as you can calc the difference between emu memory and game memory, so for that you need a game with known codes find that code with an external search engine and use windows calc in programmer mode to calc the difference between the address you found with the external search engine and the code that was already known
    Last edited by Zorlon; 27th-September-2016 at 15:23.

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