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5th-October-2015, 02:19
#1
Suggestions for wiimote setup on dolphin?
Basically i'm trying to figure out a good control setup on dolphin for games that use the wiimote(especially the motion aspect of it). I don't have and cannot obtain an actual wiimote, so i need to figure out something else. I have a wired 360 controller i use for most games, but that won't work so well on wii games that don't support classic controller.
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8th-October-2015, 17:46
#2
On my wired 360 controller playing New Super Mario Bros. Wii I had
x - b
y - a
a - 2
b - 1
d-pad - d-pad
back - home
start - -
LT and RT - controller tilt (tilting platforms)
Lb and Rb - shake
sticks - controller tilt axes
If you find some improvements, let me know.
Or maybe L3 and R3 were + and -
It's been a while since I've played it.
Last edited by skullpoker; 8th-October-2015 at 21:43.
Be afraid. Be very afraid.
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9th-October-2015, 23:29
#3
Here is the current setup i'm using
and the other half
After that i've used joy2key to send the stick movement to the left analog on my 360 controller. I've sent the tilting of the wiimote to the d-pad on the controller. I've sent the z button to the left trigger of the 360 controller. Basically i wind up using my right hand for the wiimote and jumping and firing star bits, and the left hand on the controller to ground pound, move around, and tilt the wiimote for galaxies that need it. I'll probably have to set up new joy2key profiles for other wii games, but this works great for super mario galaxy.
Last edited by rmcin329; 10th-October-2015 at 01:35.
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