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How to merge multiple BIN Redump images for emulator use

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Emulators seem to have trouble reading multiple Bin Redump images and here is the solution, Mount the cue in deamon tools lite then use imgburn to create a new image from the mounted image, you will then have a single Bin/Cue that can be ran in emulators.

Remember to keep your original Redump archives because turning it into a single Bin/cue makes the image imperfect, just as any standard disc image with multiple tracks (Data/Audio) you find on the net it loses some data at the start and end of the audio track listing, you wont hear any difference but the few bytes of audio data are gone.
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  1. 47iscool's Avatar
    I made a bin/cue image of my Sonic CD I bought a while back, and you're saying that bin/cue isn't identical to the actual disc? How so?
  2. messiahgov's Avatar
    It is identical, because the CUE holds all track informations. He might be a bit confused about that, but what the hell I know. Apps like ImgBurn, Alcohol etc. make 1:1 copies of the scanned material, so the filesize of the combined BIN might be different (2 headers to 1 header etc.), but the game, the data, the audio, everything is a 1:1 copy. As if you would convert WAV to FLAC and then to back WAV and again to FLAC and last to WAV again. They always should be identical in audio quality or length etc., because they are both lossless. Combining two BINs is not like converting WAV to MP3 (which is lossy).
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